King's Rat

The entrance to an alleyway bar, King's Rat was an environment project just to test and measure my efficiency in creating convincing game-engine ready scenery. The grand total of vertices in this scene is 11,303.
Modeling, rendering and composition was done in Blender 2.73 and texturing was done in GIMP 2.8. This project uses textures from

Full render Render displaying only diffuse textures DOS pose with wireframe material